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Making a Dash in TP V5

 
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robertisaar
Author of Defs


Joined: 21 Feb 2009
Posts: 961
Location: Camden, MI

PostPosted: Tue Jun 22, 2010 7:16 am    Post subject: Making a Dash in TP V5 Reply with quote

seems to be a rather hot topic, so i decided to write this out to help get people started and answer a few questions.

the easiest way to go about it is to start off with a fresh dash with nothing in it. now just add one guage, don't change any values and just choose what the guage will be for(i suggest engine speed). now, when you save the definition, you'll find that it takes up the entire screen. now you go back to editing and look at the location of the one guage and see that it is at 0/0/100/100(top/left/bottom/right). now, since it's in relative location, changing just the bottom value to 50, then we see that the guage now consumes the top 50% of the screen.

now since a guage that takes up half of the screen isn't very useful, we change the right value to 50, and now the guage takes up the top left quarter of the screen. that's much more believeable and allows for a lot more guages to be added.

now let's add a new guage. the locations default to being full screen again, so we have to immediately change that or else the other guage will disappear. since the first guage is residing in the topleft corner with 0/0/50/50, let's stick this one in the topright corner. that would require a 50 bottom value and a 50 left value, since we want it to end halfway down the screen and start half-way across it.

now, let's change it to display MPH, and then change it to a digital numeric guage type. now we have something different to look at. but since we haven't gotten to all of the guage types, let's continue before customizing them. so new item in the dashboard, let's make it occupy the bottom left corner. that would require 50/0/100/50. now let's choose the "item" to be a flag/bit. i chose closed loop since it's something i have in all of my dashes. we then have to change guage type from analog to "status (flag)"

ok, now that we have one of each type of guage, and some blank space for later stuff, let's start customizing. i drive at night quite a bit, and even though i can dim the screen on my laptop, it still gives an aweful glare, so one of the first things i do it to make the background of everything black to reduce the glare i see. step one is changing the little "background color" box above the guage selection to black. click once, choose your color, hit save(if you want to see what exactly it effects). now we change the backgrounds of the individual guages.

click your analog guage that you started with and go to the "guage colors" section of the editing window. double click background, set to black, and save. now we see what the background consists of. now we'll change the "guage face" to black as well. if that's the only change made, all of the black text and markings inside will disappear as well, so turn title text, units text, major tick and tick text to white.

just darkened quite a bit of the screen haven't we? if necessary, you can change the min value and max value numbers to be displayed as well, but for some guages, they're not necessary. changing the range of values displayed is done through the values section of the ADX editior. one last thing when working with this analog guage: needle arc. you may have noticed that it "sags" lower on the left than the right. to get it just even, change the left value from 40 to 60. if you wanted to, you could make quarter sweep guages by changing the values so that the starting and ending point are 90* apart. or make it an even fuller sweep by making the values 10 and 350, there is a LOT of ways you can go about it, so i'll leave the choice up to you.

now let's move to our digital guage. right off the bat, let's change the background to black, and the title text and unit text to white. change the guage border to black as well while you're at it(i NEVER make it any color other than my background). click save, and oh look, we're done. so, let's go to the status.

first thing, change the background, true text background, false text background and guage border to black. change title text to white. change true text to green and false text to red. click save, and you now have a decent looking and easily read loop status guage.

we're pretty much done, but now i want to let you in on a little trick i like to do: hidden guages. this works well with digital and status guages, but i wouldn't expect it to work at all with analog, just due to the nature of it. but we'll use a status here since it's simpler. now let's setup the locations to take up the remaining corner (50/50/100/100). i like to use what's basically a flag indicating the SES light should be on for hidden guages, that way it's not bothering me and in my way when it doesn't need to be. so let's change the background, true text background, false text background and guage border to black. now, depending on how your datastream looks, you'll either need to change true text or false text to a color other than black(i choose red for obvios reasons). since the 8F mask is what i'm using for an example, and when the bit is true, the SES should light up, i change true text to red. now i hit save and you'll notice it's completely invisible, and will stay that way until the bit is set to true(1), and then i will get a big, red "SERVICE ENGINE SOON" text in my face.

well, that's all i can think of at the moment, play with it enough and you'll find even more interesting things to do as well.


Last edited by robertisaar on Wed Mar 02, 2011 10:18 am; edited 1 time in total
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dan catalyst



Joined: 19 Jun 2010
Posts: 7

PostPosted: Wed Jun 23, 2010 4:32 am    Post subject: Reply with quote

thanks! that made it easy.
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robertisaar
Author of Defs


Joined: 21 Feb 2009
Posts: 961
Location: Camden, MI

PostPosted: Sun Sep 05, 2010 6:17 pm    Post subject: Reply with quote

i made these for various GM masks, maybe it will inspire some more people to make some unique ones as well... the final one isn't actually my work though, that belongs to a different enthusiast, who i believe is registered here as well. Smile














































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JP86SS



Joined: 22 Apr 2004
Posts: 217
Location: Strongsville, Ohio

PostPosted: Sun Sep 12, 2010 6:01 pm    Post subject: Day and Night setting Reply with quote

Making you dash for bright light use...

After you create your "Dark Dashboard",
Make a backup copy of your ADX file in case you do the following incorrectly. You will not loose your starting file.

Create a new dasboard with 1 item in it.
(The following is NOT supported and is only done at your own risk)
Open the ADX file in a text editor.
Find the "Dark" dashboard within the text.
Highlight and Copy everything from
<entrycount>
to
</ADXDASHBOARD>

Highlight this same space within the new "Daytime" dashboard.
Paste the copy of the existing dashboard into place.
You now have a duplicate dashboard with a new name (still dark though)

In each of the dashboard items there are parameters indicating the colors etc.
example:
<ADXDGENTRY gaugetype="0" itemidhash="0x33458A94" left="28" top="0" right="56" bottom="45" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x00FFFF00" unitscolor="0x00FFFF00" curvaltxtcolor="0x000000FF" facecolor="0x00000000" needlecolor="0x000000FF" majtickcolor="0x00FFFFFF" mintickcolor="0x00C0C0C0" ticktxtnormcolor="0x00FFFFFF" maxvaltxtcolor="0x000080FF" />

Within each line, delete the items in bold shown above (yours may be different)
Leave only the gauge definition in place. (Use care to leave the "space" after the " and the /> )
This puts the gauges at thier default setting.
Save and exit.

Load up the ADX in TP and now you have a way to go from dark screen to daytime screen quickly by selecting the dash from the selection box.
Works great for me, figured it could make others happy too!.
Have fun.
Jp
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pablo



Joined: 09 Oct 2011
Posts: 30

PostPosted: Mon Oct 31, 2011 7:15 pm    Post subject: Reply with quote

Hi,

Nice one tyvm they look awesome nice helpful insightful post. I was wondering is there any chance you can also attach a text file for download with just the dash board text of some of your premade dashboards. So users can copy and paste them into their ADX files and mess about and edit them and help shorten process a little, if that's possible and you don't mind.

Thanks for your insight greatly appreciated, i am sure i speak for many other people, tyvm again.

"Babies need spoon feeding to start, then they grow up, and can feed themselves and others"
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pat_paquet



Joined: 11 Nov 2011
Posts: 2

PostPosted: Fri Nov 11, 2011 11:56 am    Post subject: Reply with quote

Hey I just wondering how can I add a gauge? Can you explain it to me please cause i'm looking everywhere in TP and can't find where?
If you want, can you send me a dash you did so I can use it and modify it? Thanks, im new to this and need help
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pablo



Joined: 09 Oct 2011
Posts: 30

PostPosted: Sun Nov 13, 2011 8:36 am    Post subject: Reply with quote

From the (Acquisition) drop down menu (Edit Definition) the Dashboard option on the left. You can create Dashboards and Gauges or you can edit your ADX file in a Text editor like Note Pad and Copy Paste Dashboards text into is there etc, best i know.

If you can follow the instructions above mate and create ones for yourself good luck. People hate to share the obvious or help in a positive manor here for some reason. I am a noob myself mate sorry.

you can copy paste these dashboards text into your ADX file and edit them to display the data you want in Tunerpro Editor if that helps mate and shorten your learning alittle and maybe achive what you want. Some of the gauge might look blank yeah when loaded, just Edit the Definition in the ADX editor Dashboard in and add Items you have and want to represent etc there and save etc and they should be display NP.

I didnt create any of these dash boards myself i merely recycled them cause i dont have the skill myself, all thanks should go to there creators.
i did ask in a post above if someone could do the same for us but no one responded with any help and post some templates for us to work with and edit etc.


<ADXDASHBOARD id="Dash 1112 Small" idhash="0x5108E9BE" title="1112 Small Dash">
<desc>Dashboard - For tuning with address hitting</desc>
<bkgrndcolor>0x00000000</bkgrndcolor>
<entrycount>10</entrycount>
<ADXDGENTRY gaugetype="0" itemidhash="0xCD3B441B" left="0" top="0" right="20" bottom="75" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x000000FF" facecolor="0x00FFFFFF" bezelcolor="0x00C0C0C0" />
<ADXDGENTRY gaugetype="0" itemidhash="0xCD3A1EDB" left="20" top="0" right="40" bottom="75" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x000000FF" facecolor="0x00FFFFFF" needlecolor="0x00808080" />
<ADXDGENTRY gaugetype="0" itemidhash="0xCD3A1CDB" left="40" top="0" right="60" bottom="75" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x000000FF" facecolor="0x00FFFFFF" />
<ADXDGENTRY gaugetype="0" itemidhash="0xCD39E1DB" left="60" top="0" right="80" bottom="75" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x000000FF" facecolor="0x00FFFFFF" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A0BBB" left="0" top="75" right="20" bottom="100" bkgndcolor="0x00000000" titlecolor="0x000000FF" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A081B" left="20" top="75" right="40" bottom="100" bkgndcolor="0x00000000" titlecolor="0x000000FF" unitscolor="0x00FF0000" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A125B" left="40" top="75" right="60" bottom="100" bkgndcolor="0x00000000" titlecolor="0x000000FF" unitscolor="0x00FF0000" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A1F1B" left="60" top="75" right="80" bottom="100" bkgndcolor="0x00000000" titlecolor="0x000000FF" unitscolor="0x00FF0000" />
<ADXDGENTRY gaugetype="0" itemidhash="0xCD3A085B" left="80" top="0" right="100" bottom="75" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x000000FF" facecolor="0x00FFFFFF" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD39F53B" left="80" top="75" right="100" bottom="100" bkgndcolor="0x00000000" titlecolor="0x000000FF" unitscolor="0x000000FF" />
</ADXDASHBOARD>

<ADXDASHBOARD id="DASHIMPORT" idhash="0x5D4D481F" title="8Fturbo Dash">
<entrycount>6</entrycount>
<ADXDGENTRY gaugetype="1" left="0" top="0" right="33" bottom="50" />
<ADXDGENTRY gaugetype="1" left="33" top="0" right="66" bottom="50" />
<ADXDGENTRY gaugetype="1" left="66" top="0" right="99" bottom="50" />
<ADXDGENTRY gaugetype="1" left="0" top="50" right="33" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0x86F347BB" left="33" top="50" right="66" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0x86F347BB" left="66" top="50" right="99" bottom="100" />
</ADXDASHBOARD>

<ADXDASHBOARD id="DASHIMPORT" idhash="0x5D4D481F" title="SAUJP V4 Dash">
<entrycount>6</entrycount>
<ADXDGENTRY gaugetype="1" left="0" top="0" right="33" bottom="50" />
<ADXDGENTRY gaugetype="1" left="33" top="0" right="66" bottom="50" />
<ADXDGENTRY gaugetype="1" left="66" top="0" right="99" bottom="50" />
<ADXDGENTRY gaugetype="1" left="0" top="50" right="33" bottom="100" />
<ADXDGENTRY gaugetype="1" left="33" top="50" right="66" bottom="100" />
<ADXDGENTRY gaugetype="1" left="66" top="50" right="99" bottom="100" />
</ADXDASHBOARD>

<ADXDASHBOARD id="DASHWB_FTurbo" idhash="0x07DAA005" title="WB_FTurbo Dash">
<entrycount>6</entrycount>
<ADXDGENTRY gaugetype="1" itemidhash="0x86F347BB" left="0" top="0" right="33" bottom="50" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE688850" left="33" top="0" right="66" bottom="50" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A01DB" left="66" top="0" right="99" bottom="50" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3B441B" left="0" top="50" right="33" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE69CFB0" left="33" top="50" right="66" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6BA0B0" left="66" top="50" right="99" bottom="100" />
</ADXDASHBOARD>

<ADXDASHBOARD id="EL1" idhash="0xCD1B5F7B" title="V400 $0D Main Dash">
<entrycount>22</entrycount>
<ADXDGENTRY gaugetype="0" itemidhash="0xCD3B441B" left="0" top="0" right="25" bottom="39" arcmax="300" />
<ADXDGENTRY gaugetype="0" itemidhash="0xDE689CB0" left="25" top="0" right="50" bottom="39" arcmax="300" />
<ADXDGENTRY gaugetype="0" itemidhash="0xDE6BA970" left="50" top="0" right="75" bottom="39" arcmax="300" />
<ADXDGENTRY gaugetype="0" itemidhash="0xDE688850" left="75" top="0" right="100" bottom="39" arcmax="300" />
<ADXDGENTRY gaugetype="0" itemidhash="0xDE6BA0B0" left="25" top="39" right="50" bottom="77" arcmax="300" />
<ADXDGENTRY gaugetype="0" left="50" top="39" right="75" bottom="77" arcmax="300" />
<ADXDGENTRY gaugetype="0" itemidhash="0xAF487219" left="75" top="39" right="100" bottom="77" arcmax="300" />
<ADXDGENTRY gaugetype="2" left="0" top="88" right="15" bottom="100" />
<ADXDGENTRY gaugetype="2" left="15" top="88" right="30" bottom="100" />
<ADXDGENTRY gaugetype="2" left="30" top="88" right="44" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6A9050" left="44" top="88" right="58" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0x86F3513B" left="58" top="88" right="72" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6A9E10" left="72" top="88" right="86" bottom="100" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6881B0" left="86" top="88" right="100" bottom="100" />
<ADXDGENTRY gaugetype="0" itemidhash="0xDE688610" left="0" top="39" right="25" bottom="77" arcmax="300" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6BAAD0" left="0" top="77" right="15" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0x9DF71DF5" left="15" top="77" right="30" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6883B0" left="30" top="77" right="44" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE69DAD0" left="44" top="77" right="58" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0x86F347BB" left="58" top="77" right="72" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD38653B" left="72" top="77" right="86" bottom="88" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD39CD3B" left="86" top="77" right="100" bottom="88" />
</ADXDASHBOARD>

<ADXDASHBOARD id="none" idhash="0xA11333D9" title="test2">
<desc>fist try at dash</desc>
<bkgrndcolor>0x00000000</bkgrndcolor>
<entrycount>8</entrycount>
<ADXDGENTRY gaugetype="0" itemidhash="0x86F347BB" left="0" top="0" right="35" bottom="70" arcmax="300" bkgndcolor="0x00000000" titlecolor="0x00800000" bordercolor="0x00808080" curvaltxtcolor="0x00008080" facecolor="0x001482A0" needlecolor="0x00000000" bezelcolor="0x000000FF" mintickcolor="0x00004000" ticktxtnormcolor="0x000000FF" maxvaltxtcolor="0x000000FF" alarmlowcolor="0x001152EA" />
<ADXDGENTRY gaugetype="0" itemidhash="0xCD39E1DB" left="65" top="0" right="100" bottom="70" arcmax="300" bkgndcolor="0x00000001" titlecolor="0x00800000" bordercolor="0x00808080" curvaltxtcolor="0x00008080" facecolor="0x001482A0" needlecolor="0x00000001" bezelcolor="0x000000FF" mintickcolor="0x00004000" ticktxtnormcolor="0x000000FF" maxvaltxtcolor="0x000000FF" alarmlowcolor="0x001333EA" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE69CFB0" left="36" top="0" right="64" bottom="32" bkgndcolor="0x00232323" bordercolor="0x00808080" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3B441B" left="36" top="35" right="64" bottom="67" bkgndcolor="0x00232323" bordercolor="0x00808080" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A1CDB" left="27" top="71" right="49" bottom="98" bkgndcolor="0x00232323" bordercolor="0x00808080" />
<ADXDGENTRY gaugetype="1" itemidhash="0xDE6BA0B0" left="2" top="71" right="25" bottom="98" bkgndcolor="0x00232323" bordercolor="0x00808080" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3B441B" left="75" top="71" right="98" bottom="98" bkgndcolor="0x00232323" bordercolor="0x00808080" />
<ADXDGENTRY gaugetype="1" itemidhash="0xCD3A1CDB" left="51" top="71" right="73" bottom="98" bkgndcolor="0x00232323" titlecolor="0x00800000" unitscolor="0x00408000" bordercolor="0x00808080" curvaltxtcolor="0x00008000" />
</ADXDASHBOARD>

I hope these dash boards get you started and yo can edit them yourself mate and make new ones to share with the community god knows it needs all the help it can get.

God Bless and Good luck sorry someone with better knowledge and experience didn't answer your post and help mate, nothing wrong with feeding someone and helping best we can good luck mate.
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robertisaar
Author of Defs


Joined: 21 Feb 2009
Posts: 961
Location: Camden, MI

PostPosted: Wed Jan 18, 2012 3:46 pm    Post subject: Reply with quote

hmm.... i could grab the text versions of the ones i've made, but any good idea where to host them permanantly?
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MrMarty51
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PostPosted: Sat Feb 02, 2013 4:10 am    Post subject: Reply with quote

I have been playing with the dashboards by following the instructions.So far I have the two guages in top left,top right and the Loop status on the bottom left.
The problem is getting another guage or status on the lower right.
I have switched the numbers from the top right guage to reflect to the lower right and I can not get a guage there.
When I do the right click to show the list to select a guage the click of the mouse does nothing,did I goof up and lock something?the right click to select a guage works on the top left and top right and a right click on the loop status gives Me a Bit Mask and then a list to choose from.
Also I see all of these wonderfull guages posted in here and they are in a full screen,all I can get is just the lower screen where the dash is created.
I also have been trying to make the guages smaller so I can import more guages but when I do that I get just a partial guage instead of the whole guage.
I did figure out how to change the low/high numbers for each guage though. LOL
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MrMarty51
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PostPosted: Sat Feb 02, 2013 8:39 pm    Post subject: Reply with quote

I got it-woohoooo-I think I`m getting close to building a dashboard.
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